


Richard "Levelord" Gray partially contributed to the episode, but for reasons that are unclear, he was never officially credited for his work on any of the levels. Note Authorship of some of the levels in The Birth has been disputed. Duke Nukem 3D: 20th Anniversary World Tour.The Atomic Edition also features Dukebots, computer-controlled players used to simulate Dukematches. For instance, new enemies and items can be created without needing to overwrite the existing ones. The Atomic Edition includes numerous improvements to the CON scripting language used for making mods. The Atomic Edition features new music, new sound effects, and new voice-overs by Jon St. The Expander deals incremental damage to enemies, but once an enemy's health is reduced to zero, the enemy will inflate and explode, dealing damage to nearby enemies as well. However, neither weapon can be used until the corresponding ammo is obtained. When either the Shrinker or Expander are obtained, both weapons are immediately usable. The Expander is an extension of the Shrinker and uses the same weapon number slot. The Atomic Edition adds a new weapon known as the Expander. Pig Cop Tanks, which are Pig Cops mounted inside miniature tanks.Protector Drones, which can jump, slash, and shrink the player.The Atomic Edition introduces three new enemies: Area 51, a secret level designed by Pitchford.Critical Mass, designed by Schuler and Gray note.XXX-Stacy, designed by Schuler and Gray note.Pigsty, designed by Pitchford and Gray note.Shop-N-Bag, designed by Broussard and Gray note.For example, the level Derelict was nearly finished and fully playable in the December 1994 prototype, making it one of the oldest levels in the game. And so we just took all those scraps, and we finished them up."Īll of the added levels relied heavily on materials from maps that had been partly completed or scrapped. I mean, that was how Plutonium PAK worked, right? It was all a bunch of content that either didn’t make it into the original game or, you know, had been started but not finished. "I don’t think I did either from scratch. In the 20th Anniversary Edition developer commentary, Schuler explains (and Blum agrees): None of these levels were created from scratch. Blum III, Richard "Levelord" Gray, Randy Pitchford, Keith Schuler, and George Broussard.

Levels in the new episode were designed by Allen H. The Atomic Edition adds a new fourth episode known as The Birth.
